#ifndef __gl_renderer_h__
#define __gl_renderer_h__

#include "v3d_renderer.h"

class gl_renderer: public v3d_renderer
{
protected: 

public:
	gl_renderer(void);
	~gl_renderer(void);

	virtual void MessageImmediate(int message_id, void *param);

	virtual void Update(int message_id, void *param);

	void InitRenderer();
	void ResetViewport(int width, int height);


};


#endif	//__gl_renderer_h__

